Logic Puzzle Club

How to solve Tapa

Read each clue as a pattern of shaded runs around it, fit the big clues first, then keep the wall in one piece with no 2×2 blocks.

Practice now
Eight clues on a 6 × 6 grid. Every other cell is wall or white, and the clues decide which.
1 of 6

How it works

Tapa gives you a grid with some clue cells. You shade cells to build one wall: every shaded cell joins the others side to side, and no 2×2 block is all shaded.

A tapa clue lists the runs of shaded cells in the 8 cells around it. A 3 means three shaded cells in a row around the clue, and nothing else shaded there. 1 1 means two single cells with white between them. Order doesn’t matter, and clue cells are never shaded.

Every puzzle here has a unique solution. You never need to guess, though harder days need you to try it and see.

An order that works

Start with the clues that leave the least room: big single numbers like 5, 6 and 7, and clues with several runs, like 1 1 3. A 0 is free: all eight cells around it are white.

Next look for 2×2 squares with three wall cells, and for pieces of wall with one way out. Then go back to the clues: every cell you settle narrows them again.

When nothing is left, pick a cell and suppose it is wall. If a clue then has no way to fit, or the wall is cut in two, the cell is white.

Worth memorizing

  1. A clue is a list of runs.

    Count shaded runs in the 8 cells around it. Order doesn’t matter.

  2. No 2×2 of wall.

    Three wall cells in a square make the fourth white.

  3. The wall is one piece.

    A piece with one way out must take it.

Practice

0 of 4 right
Question 1

At the start, what is the ringed cell?

Question 2

Using clue fit, what is the ringed cell?

Question 3

What is the ringed cell?

Question 4

The wall must be one piece. What is the ringed cell?

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