Logic Puzzle Club

How to solve Slitherlink

Cross out the sides the loop can’t use, then let the numbers and the dots push the loop along. It draws itself one forced side at a time.

Practice now
A 5 by 5 puzzle with ten numbers. Nothing is drawn yet.
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How it works

Slitherlink gives you a grid of dots with numbers in some squares. Draw one loop along the sides of the squares. Each number says how many of its four sides the loop uses. A blank square can use any number.

Two rules do most of the work. A number that has all its lines crosses its other sides, and a number that needs every side it has left takes them all. Every dot has two lines or none, so a line that reaches a dot must go on through it.

Mark the sides you rule out with ×. They are as useful as the lines, because they leave the other sides with nowhere else to go.

Where to look first

0s, then 3s. A 0 crosses four sides at once. A 3 beside a 0, or in a corner of the grid, draws lines straight away.

Then follow the ends of your lines. The end of a line is a dot that needs one more line, and it often has only one way to go.

Only one loop

A side that would close a small loop while other lines are still open is a ×. The finished puzzle is a single loop, so it can’t close early.

Worth memorizing

  1. 0s first.

    Cross all four sides.

  2. Every dot has two lines or none.

    A line that reaches a dot goes on through it.

  3. A number that is full crosses the rest.

    A number that needs every free side takes them all.

Practice

0 of 4 right
Question 1

This 3 has one side crossed. What about its other three sides?

Question 2

This 2 already has two lines. What about its other sides?

Question 3

A dot has one line, and every other side at that dot is crossed. What does that tell you?

Question 4

How many sides does the finished loop use?

Where you’ll use this