Logic Puzzle Club

The break-in: the first deduction

The first step a solver can make is the break-in. Good setters place it on purpose.

Practice now
A 6×6 sudoku. Where can a solver start?
1 of 4

How it works

A solver facing a fresh grid needs somewhere to start. The break-in is that first forced step: a cell or a line that the rules and the givens settle on their own.

Some puzzles have several starting points, which makes them friendlier. Some have one hidden break-in, which makes the opening a puzzle in itself. Both are choices the setter makes.

In this sudoku, the break-in is a hidden single: a row that needs a digit and has only one cell that can take it.

Designing the opening

When you set clues first, the break-in is the first thing you place. Put down just enough givens to force one step, then solve from there.

When you set from a solution, find the break-in afterward by solving your own puzzle as a solver would. If the first step is hard to find, that may be the point. If it is a guess, it is a flaw.

Worth memorizing

  1. The break-in is the first forced step.

    The rules and the givens settle it alone.

  2. More starting points make a friendlier puzzle.

    One hidden break-in makes a harder opening.

  3. Find your break-in by solving your own puzzle.

    Solve it the way a stranger would.

Practice

0 of 4 right
Question 1

Which cell can a solver fill first?

Question 2

Which cell can a solver fill first?

Question 3

Which cell can a solver fill first?

Question 4

How many cells can a solver fill at the very start?